Wiki
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Skills
Fifteen skills across three faculties — Action, Relation, and Intellect — that decide what Hershel can attempt and how often the dice agree with her. Pick a preset at the start, or build your own. Every skill check, every dialogue branch, every dramatic encounter traces back to a number on this page.
Thoughts
Conditioning effects — ideas Hershel internalizes and reinforces with skill points. Each Thought bumps two skill potentials, unlocks a quirk, and bolts on a violation that punishes you for breaking its rule. Four are documented so far; more arrive as players catalog them.
Items
Thirty-seven catalogued items — clothing that shifts skill bonuses, consumables that trade one Pressure for another, key story items, and the full Sixty-Six Wolves cup set. If it sits in your inventory or hangs off your body, it lives here.
Factions
The three superpowers of the Developed World plus the smaller players orbiting them — Superbloc, La Luz, EMTERR, the Operant Bureau, the Whole Sick Crew. Everyone in Portofiro answers to one of these, even when they pretend otherwise.
Characters
Fifty-three operants, controls, bystanders, and the Whole Sick Crew — Hershel's burned Portofiro network. Each entry covers cryptonym, allegiance, where you meet them, and what they want from CASCADE. The cast list for a 60-hour conversation.
Locations
Portofiro and the wider world. The city you actually walk — Quisach district, the Bootleg Bazaar, Party Alley, the Backways, the Old Docks — plus the off-screen geographies (Kohila, Mircea, Tsuns Arc) that the dialogue keeps pointing at.
Tasks
The main thread and seven side missions catalogued so far. Each entry lays out the prompt, the people involved, the rough beats, and which skills do the heavy lifting if you want to clear it without burning your Pressure bars to the ceiling.
Nationalities
The peoples and passports of the Developed World — Mircean, Luzian, Tsunese, Kohila, Portofiran, Rustamian. Useful when a character's accent or a piece of clothing suddenly carries political weight, which is most of the time.