Tasks
The main thread and seven side missions catalogued so far. Each entry lays out the prompt, the people involved, the rough beats, and which skills do the heavy lifting if you want to clear it without burning your Pressure bars to the ceiling.
The two you cannot miss.
8 entries
A Gift for Duchess
A Gift for Duchess is the Zero Parades side task where Pigeon, Slava, and Loud João ask Hershel to courier a present to Duchess on the Housing Campaign houseboat. Full walkthrough.
Assign the Unassigned Assignment
Assign the Unassigned Assignment is the Zero Parades task that keeps Hershel in Portofiro — reconstruct PSEUDOPOD's mission before Melita pulls her back to the Freezer.
Check Out the Aerial Creep
Check Out the Aerial Creep is the Zero Parades side task Carmuna gives Hershel — climb the Old Docks aero-tram pylon and find out what the Phantom Line Engineer is doing up there.
Collect Them All
Optional task: collect six of the 66 collectible Sixty-Six Wolves plastic cups scattered around Quisach. Critical, Dream, Eager, Placid, Stubborn, Tyrant.
Dream of Rustam
Dream of Rustam is a coastal country, source of Rumba! Canned Coffee beans, and home of the Deep Mason folklore. Rustamians name their boats after dead sailors instead of stars.
King of Trade
The King of Trade is an escaped monkey who lives on the second floor of the abandoned exotic pet shop in Quisach. He will exchange certain items in his possession with Hershel Wilk, provided she has something worthwhile to offer him.
Loose Ends
Loose Ends is the Zero Parades catch-all task — every optional detail, lead, and stray observation Hershel picks up in Quisach that doesn't yet have a home. Full list inside.
What's Wrong, PSEUDOPOD?
Walkthrough for What's Wrong, PSEUDOPOD? — the main task in Zero Parades. Trace the red Ultra Violeta disc that put your double down, and find who handed it to him.